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Radio Communications Box

Military radio asset. Decided to model out the cables for the render rather than focusing on poly count. Fun project to work on, integrating individual assets into one scene as well as managing a larger number of materials in Substance.

1x 4k texture
34k tri's without cables

Biggest learning point from this project is to check your textures in the rendering software you're using on a regular basis to ensure what you see in something like Substance Painter is producing the results you are hoping for.